
The player will head there and talk to Wightmare, a minion of the Black Mage, who will send the player to a dream map.


He will then send you back to Neinheart, who will grant you the 3rd Job Advancement.Īt Level 100, Neinheart will contact the player via a light bulb, telling the player about a member of the Black Wings hanging around The Grave of a Wrecked Ship. Chief Knight Hawkeye will appear after eliminating them, expressing how impressed he is with you. Upon clicking on the Old Book inside the room, 10 Black Mage's Disciple will spawn. The player must talk to Wiz the Librarian, who will tell the player to enter a door at the top right of the library. Afterwards, the player will have to head back to Eckhart to receive the 2nd Job Advancement.Īt Level 60, Neinheart will contact the player via a light bulb, sending them to Helios Tower Library. Eckhart will send the player to the Second Drill Hall to eliminate 30 Tigurus of Exam. A player that wishes to become a Night Walker will have to talk to the Chief Knight of Darkness Eckhart to the left, who will grant the 1st Job Advancement to the player.Īt Level 30, Neinheart will contact the player (you) via a light bulb and ask them to talk to Eckhart, the Chief Knight of Darkness. With the Dark Elemental skill, Night Walkers can also deal damage over time to mobs, as well as gain extra HP and Status Resistance with Vitality Siphon.Īt Level 10, a Noblesse (the player) will have the opportunity to receive the 1st Job Advancement by speaking to the tactician Neinheart in Ereve, who will tell the player to choose a job instructor.

The Shadow Bat skill also aids Night Walkers when attacking mobs, summoning bats that attack enemies alongside you. Night Walkers are further seperate from Assassins in that they can jump and attack simultaneously to throw stars faster than if they just stand still and attack. Night Walkers, like the Night Lord Explorer Thief, can throw stars at the enemy to damage them, albeit imbued with the element of Darkness.
